Take-Two Interactive

Rockstar Games, 2K Games, Zynga Games
New York, New York
Media and Entertainment

Corporate Bias Rating

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Risk Level:

Rating - Caution
Medium Risk

Summary:

Take-Two Interactive often yields to political activism in shaping corporate governance, potentially alienating consumers, dividing employees, and harming shareholders. The company implements race and identity-based policies that replace merit, excellence, and integrity with preferential treatment and outcomes. Take-Two Interactive occasionally embraces corporate initiatives that redirect its central focus from business goals to partisan policies and divisive issues at times. This approach fails to safeguard free exercise, free speech, and free enterprise.

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Criteria
Risk Level
Rationale
Corporate Weaponization
Criteria

Has canceled customers, suppliers, or vendors due to their political views or religious beliefs OR corporately boycotts, divests, or sanctions regions, people groups, or industries.

Risk Level
Rationale

Take-Two Interactive promotes divisive sex and gender policies. Its Global Code of Business Conduct and Ethics requires international vendors to include sexual orientation and gender identity in their nondiscrimination policy (1). However, the company has not publicly canceled customers, suppliers, or vendors based on political views or religious beliefs.

Criteria

Charitable giving (including employee matching programs) policies or practices discriminate against charitable organizations based on views or religious beliefs.

Risk Level
Rationale

Take-Two Interactive likely uses Benevity as its charitable giving platform. Benevity vets charities according to the Southern Poverty Law Center’s Hate List, which includes mainstream libertarian, conservative, family, and religious advocacy organizations (1)(2)(3).

Criteria

Employment policies fail to protect against viewpoint or other discrimination and/or are ideological in nature.

Risk Level
Rationale

Take-Two Interactive does not provide viewpoint protections for its employees (1). The company provides unconscious bias and inclusive leadership development for its employees (2).

Corporate Governance and Public Policy
Criteria

Uses corporate reputation to support causes, organizations, or policies hostile to freedom of expression.

Risk Level
Rationale

Take-Two Interactive has pledged to work with organizations to support the rights of the LGBTQIA community (1). The company supports DEI within its business practices stating, “diversity is the “key to [its] success” (2). Zynga Games, a subsidiary of Take-Two Interactive, opposed various state and local legislation intended to protect parental rights, girls’ sports, bathroom facilities, and gendered spaces (3)(4).

Criteria

Uses corporate funds to advance ideological causes, organizations, or policies hostile to freedom of expression.

Risk Level
Rationale

Take-Two Interactive offers a scholarship to gay gaming and other organizations to end inequality (1)(2). The company donated to It Gets Better Project which focuses on uplifting LGBTQ youth (3)(4).

Criteria

Uses corporate political actions and/or financial contributions for ideological, non-business purposes.

Risk Level
N/A
Rationale

Take-Two Interactive does not operate a PAC or engage in lobbying at this time (1)(2)(3).

Board Bias

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1792 Exchange has not yet compiled data about the board of directors or political contributions of leadership for this company.

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